Monday 31 March 2014

New case study questions 7-8

  1. 7. What concerns/ considerations are there (if any) for the media institutions involved in your case study as a result of the impact of new and digital media? (e.g. deskilling or multi-skilling of the workforce/ decline in workforce etc)


A concern for the impact of new and digital media on mobile phones is that people may become too reliant on them which may in turn make them lazier and technology reliant. An economic concern would be that the increase in use of smart phones and the continuing development of them may mean that other institution - that may have been market leaders in other sectors may be affected by mobile technology. This includes companies such as Canon (cameras) as people aren’t buying cameras as much as they used to due to the sophistication of cameras on smart phones. This also affects gaming companies such as Nintendo as people are using their smart phones to play games and therefore people won’t be as interested in buying games consoles or games as smart phone technology may increase and become just as sophisticated.

Additionally, due to the fact that Apple is a well-known company, they have to consider their public image. If they get bad press showing how their production lines have a lack of working standards or their workers get paid a low wage, this would give the company a bad image and reputation.



  1. 8. What are the political and social implications of the new technologies and the methods of their consumption?  E.g. moral panics etc?

There are various social implications of new technolgies and the methods of consumtion such as it creating a means for moral panic. This may be down to the fact that the technology is developing so quickly that consumers may not be able to keep up.  An example of this is the introduction of contact-less payment, even with contact-less credit/debit cards, it is still not that mainstream and the fact that they are predicting that 50% of Visa transactions will be via a mobile device in 2020 suggests they are possible moving too fast before people are ready of familiar with it. 

http://www.computerweekly.com/news/2240177966/Boots-to-roll-out-contactless-payments-nationwide - The primary moral panic will be fear of fraud - which may be similar to when online banking was introduced.

Sunday 30 March 2014

NDM weekly story

 Flappy bird may return to app stores

http://www.theguardian.com/technology/2014/mar/12/flappy-bird-may-return-to-app-stores

Rage against the Flappy Bird.

Summary of Story: The popular Flappy Bird game which was removed over the creator receiving threats and hate mail may return. Some users did assume it was taken down due to  copyright issues as it has a similar background and pipe design to super mario.

My view on story: Since its absence from smartphone app stores, a cottage industry in Flappy Bird clones has grown up, with dozens of games sporting titles like Hoppy Frog and Splashy Fish dominating the charts. There are also versions that run on PC and Mac, including one massively multiplayer take on the recipe. So whatever happens with the original title, we are assured of many flappy returns.


Daily Mail and Guardian digital 'minnows', says News UK chief

http://www.theguardian.com/media/2014/mar/05/daily-mail-guardian-digital-minnows-news-uk-mike-darcey4

This article talks about the issue of whether advertising or paywalls are better in generating revenues. Mike Darcey believes that the Daily Mail and the Guardian as "digital minnows" Because, they focus on advertising to generate revenue which could lead to problems in the future and is a dangerous strategy. As a result, Darcey favours paywalls as free online "undermines the incentive for people to pay for print editions". Relying on adverting revenue is putting themselves in competition with global conglomerates such as Google and Facebook which may put them at a disadvantage. Significantly, he states: "If this is your only revenue source, then you need to think about the fact that you are head-to-head with the global internet titans". 

To conclude, I disagree with the Darcey's view that the Guardian and Daily Mail are digital minnow, because if companies included paywalls this could decrease their readership. Although there would be problems if the companies reply on online advertising as their revenue streaming, this may not effect their readership if they do not include paywalls.

New Case Study Questions : 4-6

  1. 4. Is the size of the audience any different now than before the impact of new and digital media (or has the pattern of usage changed)? E.G. consider for the impact of new and digital media on TV broadcasting the change in audience ratings for programmes as a consequence of the deregulation of TV.  (Prior to deregulation audience figures could be 20m+ for Eastenders etc to a situation today where, due to the massive number of channels now available, audiences are vastly reduced and fragmented).

The size of the audience for mobile phones has increased largely since new and digital media made an impact on it. This is especcialy clear in teenagers who are the largest group of frequent mobile phone users - http://www.prweb.com/releases/2012/2/prweb9194179.htm. However, this in the future, even younger people maystart to use smart phones as they have much more convergence and are multi purpose. Addionally, the fact that mobile phones/smart phones can be used for various different tasks now - prior to standard mobile phones - means that people are bound to use them more seeing as they can accomplaish many tasks - from phoneing/messaging people, to watching videos, visiting webpages and gaming. Furthermore, as they have more sophisticated software the settings can be changed to suit the user - and possibly to increase its ease of usability for people who may find them more difficult to use.





  1. Who are the primary target audience now and has this changed?  Who was it before and how do you know?  
TEXT 
http://www.pcadvisor.co.uk/news/mobile-phone/3319666/apples-iphone-is-most-popular-smartphone-with-mobile-workers/


CURRENT TARGET AUDIENCE
Business people

ORIGINAL TARGET AUDIENCE

HOW DO YOU KNOW?
Smart phones have become more advanced, have used convergence and have become largely multi-functional with various elements such as email, internet, planners, and various apps to aid people in their organisation.

TEXT

CURRENT TARGET AUDIENCE
Teenagers/Young Adults

ORIGINAL TARGET AUDIENCE

HOW DO YOU KNOW 
Companies have introduced countless entertainment apps in order to make smart phones a gaming device - apps include Temple Run and Angry Birds which are very popular and raise a lot of revenue. Furthermore, Windows Phones integrate XBox live into their operation system allowing gamers to keep track of their gaming. Communication apps are also a way of encouraging young mobile users to use smart phones as it allows interaction among peers for free - this especially became popular when Blackberrys became mainstream.

6. How have the audience responded to the changes?  Is there more customer choice?  Is there evidence of a more pluralistic model?  What evidence do you have to support this?

The audience have responded in a positive way to the changes as they constanly accept the various advancements mobile phones have; it may possibly be down to the fact that it may be making life - and certain tasks more ealier to accomplish - such as shopping, or finding places to eat, etc. Additionally, it also creates more entertainment for the audience as they can use them for gaming or streaming videos. However, theres the issue of; are audiences ready for the continuing developments? And the fact that it may bring about a moral panic.

 There is quite a range in customer choice as companies aim to bring out new models to suit a range of different people. http://www.t-mobile.co.uk/shop/pay-monthly/mobile-phones/ However, there are dominant companies such as Apple and Samsung - who are in high competition with one another  which is highlighted through the law suit http://www.bbc.co.uk/news/business-20635961 - as well as HTC, Nokia and Blackberry - who are trying to re-emerge. On the other hand, there is a huge range in customer choice in terms of apps, which suggests that theres apps for everyone and everything and is a means of consumers creating revenue for the companies. Additionally, theres also competition in the operating systems - mainly with iOS and android.http://www.extremetech.com/computing/139458-android-now-powers-75-of-all-smartphones-sold-are-we-heading-towards-a-google-monopoly However, it seems that android is dominant due to the range of smartphones that has this operating system and the fact that its slightly more affordable.

There is attempts for a more pluralistic model due to the fact that there are various companies that manufacture phones, however the market leaders are Apple and Samsung. Oh the other hand, most smart phones more or less do similar things - such as checking news/weather, watching videos, playing games and now more recently some sort of voice commanding software. Competing companies aim to go above each other or at least become equivalent to the market leaders; so in this sense we could say that there is not much of a pluralistic model as the concept of smartphones from each company are quite similar in some aspects.http://www.qbn.com/topics/654022/

Saturday 22 March 2014

New Case Study Questions - 1-3


  1. 1. Has new and digital media had an impact upon ownership and control of the media institution(s) involved in your case study area?  Explain in detail any impact and what exactly has changed.

New and digital media has had an impact on smartphones as we are now able to use our phones for a huge amount of tasks - this is due to convergence. However, there is dominance over this area, with the main competiors being Apple, Samsung and HTC. For example; there was a law suit going on between Apple and Samsung, with Apple claiming that Samsung had coppied various elements of their software.http://en.wikipedia.org/wiki/Apple_Inc._v._Samsung_Electronics_Co.,_Ltd. Nonetheless, it seems as though the ios running system is the market leader. This is evident as many apps are available on ios before they are available on the android systems. Blackberry have also tried to regain a place in the smart phone market with their attempts to introduce a new phone and opperating system. http://www.guardian.co.uk/technology/2013/jan/31/blackberry-bb10-z10-roundup This contrasts to a year back - or so - when blackberrys seemed to be the most popular phones. It now seems Apple is hegemonic as it is the leading company for not just the iPhone (smart phones) but also tablets and macs are increasing in popularity.
Furthermore, the market leaders in the mobile phone competition have completely changed from a few years ago when Nokia was the leading phone company, however as the use of smart phones is increasing, Nokia are slightly behind its competitors. http://www.bbc.co.uk/news/business-17769772


  1. 2. What impact has there been on the way in which the audience now consume the media products/ texts involved in your case study?  How does it differ from what went before?  Consider (SHEP)


The primary way in which the audience now consume smart phones is through contract plans, this differs from around 10 years ago when contract plans were primarily used by professional adults, whereas everyone else used pay as you go top ups. This shows how people have began to use their phones more as these plans are better value for money in the long term if you're going to be using your phone regularly. Furthermore, internet is usually included in these contract plans which allows consumers to always be connected and have the world wide web in their pockets. Additionally, the use of internet on smartphones allows users to download apps onto their phones which is also another means for making money. Some apps also are designed as some sort of replacement  for texing such as Whatsapp which uses an 3G connection as well as iMessage which is designed for iPhone users.






  1. 3. What impact has there been on how the media institution now has to produce the texts and the way in which the texts/ products are distributed and exhibited?  This should involve a detailed textual analysis of at least 3 texts to demonstrate the point.


The iPhone (5) is the sixth generation of the iPhone which is slimmer and lighter with a larget 4 inch screen. It was released on 12 September 2012 and was available to pre-order on the 14 September - and recieved over 2 million in 24 hours.
After its launch, Samsung filed a law suit against Apple claiming that it inflinged some of its patents.
Components and labour to construct the most basic model cost US$207 (est) - which is US$19 more than components for the iPhone 4S model.



This iPhone5 advert mimics the simplicity of the  iPhone - although it is very multifunctional, it is designed quite simplisticly and is quite easy to use in order to attract a wider audience. The advert uses large images to make the advert eye catching and attractive as theres no text - we can connote the institution is allowing the phone to speak for itself or that is all people need - they dont need to carry anything else - this is reinforced by the basic, functional apps that are visiable on screen. The images are central to the iPhone marketing campaign as near enough every year they release a new one - people always want to see whats so different about it and get annoyed if it looks more or less the same. By using images from various angles makes it clear for people to see. The picture at the bottom displays the iPod function which shows that they still havent forgtten about their origins and the initial purpose of the iPhone - to not have to carry a phone and an MP3 player around at the same time. Lastly, the text and ambiguous but clear slogan infers that it is a quality phone and is what people have been waiting for.


Samsung Gallaxy S III runs of the Android operating system and is designed developed and marketed by Samsung Electronics. It has additional software features and is redesigned from the Gallaxy S II. It has a 4.8 inch screen.
This US advert for the Samsung Galaxy SIII suggests and aims to portray that it is far more superior than the iPhone 5 - its rival. The large bold text at the top draws people in to reading further on in the advert. The text is inferring it is obvious which phone is better. The images of both the phones allow people to compare the phones against each other, however, the fact that the iPhone is black against the dark blue background doesnt allow it to stand out and draws people attention to the SII due to its complementing colour against the background. Lastly, the small print attracts readers as they will want to know exactly what it says and the fact that the lists are side by sides makes the comparison obvious and what one has more features and better spec. The fact that it is these phones compared together infer that these are the two market leaders and main rivals. By comparing them, the audience can easily see what one is better (for them).

HTC

This advert for the HTC Sensation 4G differs from the previous two as it seems much more personal to its audience. The large image shows the front of the phone however playing a music video - from this we can infer that its primary (extra) function is as a music/media player. The use of the illustrated letters of the word "you" makes the advert more personal to the people and makes them feel included - especially from the text which draws attention to the word "innovation" being followed by "inspired by you". This is intentional from the institution as they recognise that their rivaling companies attract consumers by boasting about the spec, whereas HTC aim to draw and audience in subtly and friendly. The mention of the compatibility of "Google Goggles" also allows people to identify something familiar and reliable and will associate it positively with this phone. Lastly, the HTC slogan in the bottom right hand corner with the short slogan; "quietly brilliant" connotes that HTC have recognised that their competition - Apple and Samsung - are great, but suggests they are over-rated and although HTC aren't as overt as its competitors, there are just as good and come across as an underdog.


The Impact of New and Digital Media: Step 3

My case study will involve the impact of new and digital media on smartphones.
I have chosen this topic because it is a very current issue due to the rapid growth and dependency society has on smartphones. I will be able to explore convergence, economic consequences and the continuing and constant development in its technology.
Also: Apps, usage, rivalry/competition, software -  ios, android, windows, blackberry, UGC


Theories:
UGC
Multi Media Experience
Digital haves/have nots
Capitalism
Mobility
4G
Communication
Hegemony

Weekly NDM story

 Daily Mail and Guardian digital 'minnows', says News UK chief

http://www.theguardian.com/media/2014/mar/05/daily-mail-guardian-digital-minnows-news-uk-mike-darcey4

Summary of storyThis article talks about the issue of whether advertising or paywalls are better in generating revenues. Mike Darcey believes that the Daily Mail and the Guardian as "digital minnows" Because, they focus on advertising to generate revenue which could lead to problems in the future and is a dangerous strategy. As a result, Darcey favours paywalls as free online "undermines the incentive for people to pay for print editions". Relying on adverting revenue is putting themselves in competition with global conglomerates such as Google and Facebook which may put them at a disadvantage. Significantly, he states: "If this is your only revenue source, then you need to think about the fact that you are head-to-head with the global internet titans". 

My view: To conclude, I disagree with the Darcey's view that the Guardian and Daily Mail are digital minnow, because if companies included paywalls this could decrease their readership. Although there would be problems if the companies reply on online advertising as their revenue streaming, this may not effect their readership if they do not include paywalls.

Jasmine Gardner: News travels fast in cyberspace but can we trust it?

The article states how news over social media spreads quite rapid making stories become viral in a matter of seconds e.g. Morgan Freeman dying three times: once on twitter and twice on Facebook. Another example being tigers were let loose during London 2011 riots and most recently David Moyes (ManU boss) was apparently sacked. These all were of course rumours and lies which was what inspired the article to be written. We cannot believe everything we read on the internet which is why King's College Lonodn are creating a project called Pheme which over the next 18 months will be a built web app that will determine the likeliness of a statement being true or false.


In the US a third of all adults under 30 are said to get their news from social media, with half of all Twitter users receiving their newsflashes in 140 characters. 

According to FastCompany, social media has overtaken porn consumption as the number one activity on the web. 

More significantly, a survey late last year by market researcher Populus showed that in Britain, Twitter is now an everyday news source for 55 per cent of opinion formers. In other words, a majority of influential people get their information from a potentially unreliable source.

I do agree that the article by Jasmine Gardner is correct, we do get news quite fast and it does spread quite fast especially due to twitter and not every piece of the news sent and spread around is going to be true. But I don't believe an app will be enough to prevent rumours from spreading. It'll most likely help in some way e.g. if Morgan Freeman tweeted a few mins before his fake death or after his fake death then it'll most likely pick that up and state the statement is a lie.

Wednesday 19 March 2014

Feminism: Butler and McRobbie

Feminism: McRobbie / JudithButler - Gender as performance

Broadcast
Traditional-female 


This advert is very traditional as it is a make up advert and the audience will know that they are going to see a female character on their as the product is a mascara. This advert does not challenge the gender performance is reinforces it because it has the right character with the right product.

Alternative female




This advert of women's fitness suggests that gender is only a performance, that chan be challenged. This advert is a fitness advert and the audience would normally suggests that it would have male characters on it, but in this case we have females. This challenges the Butlers theory that gender is a performance as we have women doing something which a male dominant will do.
 Traditional - Male 




This advert is fully traditional because we would normally see a male character of an fitness advert because they want to show the strong and macho men. This why the use a male character to fully the gender performance because if they had a female on their no male character would watch it and it would have been a alternative advert.

Alternative- male


This advert challenges the gender performance as it has a male character using a domestic product. This advert is showing a male character using a domestic cleaning product which challenges the gender performance because people would normally associate a female character using this product.

E-media

 traditional-female
http://www.girlgamesxl.net/romper-barbie.html
This game is an traditional game as it reinforces the gender performance as it has all the colours which associate with females. This game has colours like pink and yellow on them as they want it to realate to a female. This is why this advert reinforces the gender performance and it suggests that gender is a performance and everyone does follow it.

-alternative-female
http://www.games2girls.com/p/fitnessrush
This game is very alternative because it challenges the gender performance as they have females fitness game. Normally men will be associated with fitness in this case we have a female, which is why this challenges the gender perfoamcne and it suggests that we dont have to follow the gnder performance. Nowdays any one can do anything, this is why this game is very challengable.

traditional- male
http://www.addictinggames.com/action-games/electricman2.jsp
This game reinforces the gender performance as we have a fighting game which normally represents men as they are very aggressive and are ready to fight at any time. This is why this game follows the gender perfomance and it does not challenege it. So it suggests that gender is a performance.

alternative- male
http://www.clubpenguin.com/
I think that this game challenges the gender performance as male characters have been seen playing it. The reason why this game challenges the gender performance because its a female game as females would use to to cut time. They will use it to meet friends and do all the girly things, but in this case we also have men playing this game. This means that gender is not a performance as any one can do anything. 


Print

Alternative


This example of Bend It Like Beckham reinforces Butlers theory that gender is a performance. It follows his theory that gender is a performance. This poster follows his theory as we have a female dressed up in a football kit. This poster represents the female character in the poster as a tomboy. This challenges Butlers theory.

Traditional
This Barbie Magazine front cover follows its traditions as it has a girl and all the colours which a girl will like so mostly pink and some yellow. All these colours reinforces the gender performance of females and how it relates to them. if this same front cover had girls on with dull colours or more to a male side then it wouldn't have been accepted in society, as they are not the colours which match the feminine side. 

Alternative

This magazine front cover which has David Beckham on it challenges Butlers theory because as a male character has been appeared on a female magazine. The fact that David Beckham is been seen on a fashion magazine suggests that he doesn't mind being touched by the feminist side. The fact that he is seen on an Fashion magazine challenges that eh is taking a different gender performance. 

Traditional


This print advert of Chanel is very traditional as we would want to see or assume that as it is a mens perfume a male character will be advertising it. This poster has a male character which is very traditional because thats what the audience will think of as well. If the poster had a female on their then it would have been an alternative as it will not follow the gender performance.